Bob Heddle, director of Kinect for Windows, took to our stage today to talk about the evolution of Microsoft's gaming peripheral. After turning our editor-in-chief into a rather rubbery looking 3D rendering, he headed backstage for an interview with Brian Heater where the two talked about Kinect's effect on Microsoft's business as a whole and the possibility of an embedded future. For the full interview, check out our video after the break.

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Filed under: Gaming, Microsoft

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